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27.11.06
For years I've used computers mostly for work and keeping in touch with friends. But a whole new life has opened for me as I've begun to discover the world of digital entertainment—such things as music downloads, recorded TV, and much more. It seems that I've only just begun to tap into what a PC can do for me. And once I started thinking about my computer as part of how I could enjoy the entertainment I want whenever and wherever I want, I discovered that making my PC the center of my home entertainment is much easier than I thought it would be. And (urged on by my son, who I must admit, is more of a computer guru than his mother) I also discovered that there is a lot more out there to tempt me than I'd imagined. The problem is, now that I've discovered all the goodies and cool "stuff" I can have and do in my home, I want it all. And, of course, I can't afford to "have it all"—at least not right now. So, with a little help and advice, I compiled a list. I can use this as a step-by-step wish list for building my own at-home paradise, at my own speed and as my budget will allow. Or I can use it as a gift idea list for the entertainment lovers in my life.

Either way, using the tools found in the Microsoft Windows XP Media Center Design Studio, I can design my own home entertainment configuration—and then print out a shopping list before I even leave the house! And for choices and added shopping advice, I found the Windows Marketplace to be an excellent source of information.
Fast and festive party-planning
You've decided it would be a great idea to host a holiday party and spread some seasonal cheer among friends and neighbors. But somewhere between the recitals, the baking, and the wrapping, the date has snuck up on you and there are only a few days left to plan. Where do you start? he first thing you need to do is to determine whom to invite. If your address book is on your computer, you are one step away from easily organizing your guest list on a spreadsheet or in a basic word-processing document. Too pressed for time to mail invites? Decorate a card in Microsoft Word using clip-art images or festive photos and send it as an e-mail attachment to your party guests.

As for the planning, there is no need to stress. Nik Manojlovich, host of the television series Savoir Faire, and Bryce Maynard Winter, director of Jetset Event Design, come to the rescue and share their entertaining expertise to help you plan a memorable holiday celebration.
3 tips for printing digital photos at home
Capturing and preserving memories as digital snapshots is easy with Windows XP. So is turning them into a stunning scrapbook or photo album.

If you're out to create professional-looking photo prints using any home PC, here are a few hints and tips that will help you produce sharper, more eye-catching results.

1. Maximize image quality

The best prints come from the finest images. Improve picture quality by following the suggestions below.

Up photo resolution

As a rule, the higher the resolution, the better the picture. Most digital cameras offer a choice of settings. Check your camera instructions to figure out how to change the resolutions you're using. For premium printing results, always select the maximum photo size and quality offered.

Here are some good guidelines to consider:


2 megapixels: Appropriate for an attractive wallet- (2 1/2 x 3 1/2-inch) or album-sized (4 x 6-inch or 5 x 7-inch) print.


3 megapixels: Minimum resolution required for projects like creating calendars and greeting cards or printing an 8 x 10-inch photo suitable for framing.

The more you increase photo resolution, the greater you'll improve image clarity and detail.
Image of two sample photos, with higher resolution on the left

Higher image resolutions (left) produce sharper snapshots.

Choose the correct file format

The JPEG file format, which compresses image data, is suitable for sending pictures in e-mail or posting them to the Web. For photo printing purposes, though, stick with larger TIFF files. Despite consuming more space on a memory card, TIFF images are smoother, crisper, and vastly superior to their JPEG counterparts.

Edit and enhance images

Use programs such as Microsoft Digital Image Suite 2006 to soften edges, toy with lighting and color, remove blemishes from pictures, and touch up your photos. It's a simple way to add special effects, get rid of red eye, and otherwise improve your snapshots. Read more articles about how to enhance and fix your photos.
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2. Prepare your printer

Enhance print quality by configuring your printer for optimum results.

Use current drivers

Drivers are software interpreters that let your computer and printer communicate. But printer manufacturers are constantly revising these drivers. Always use the most current drivers to ensure peak performance and picture quality. Check your printer manufacturer's Web site regularly for downloadable updates.

Don't skimp on dpi

The higher your printer's dots per inch (dpi) specifications, the slicker the prints it will produce. Avoid images that suffer from frayed and jagged edges by using a printer with 600 x 600 dpi or better printing capabilities when producing hard copies of color digital photos. You can find photo printers on Windows Marketplace.

Configure print quality settings

Check your printer owner's manual for instructions on how to change print quality settings, or do the following:

1. In Windows XP, click the Start menu, and then click Control Panel.

2. In Control Panel, double-click Printers and Faxes to open the folder.

3. Right-click the icon for your printer, and then click Printing Preferences.

4. Set print quality to the highest possible color printing resolution. The greater the dpi setting, the better your prints will be. Each printer will have a different dialog box to change the print quality. Check your printer's user manual for instructions on your printer.
Image of a sample Printing Preferences dialog box

Configure your printer for optimum printing results.

Note that some printers offer bonus features such as automatic contrast and smoothing adjustments that you can also use.

Managing paper

Different types of paper—such as high gloss or card stock—require varying amounts of ink and touch ups. When setting Printing Preferences, be sure to adjust the settings in your printer to accommodate the type of paper that you're using to guarantee first-rate results and avoid wasting expensive stock.

Ongoing maintenance

It's a good idea to run printer alignment, color calibration, and print cartridge cleaning functions every 90 days. These functions (accessible from the Printing Preferences menu) prevent blurring, streaking, and off-center photo prints.
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3. Pick the right paper and ink

Improve photo prints by selecting the right choice of paper and ink to perfectly complement your images.

Go with photo paper

Standard printer paper isn't suitable for creating pleasing photo prints. Unless you're printing documents, choose a glossy or matte finish photo paper instead. Black-and-white prints generally look best on matte finish papers, color on glossy.

Creativity counts

Multiple varieties of paper stock are available, designed for a wide range of specialty uses. These special-purpose materials can enhance any photo printing project. Whether incorporating your photos into decals, business cards, or t-shirts, browse the selection at your local office supply or electronics retailer to see your options before starting a new project.

Choose the right size

Photos come in many shapes and forms, from wallet-sized (2 1/2 x 3 1/2-inch) to album/scrapbook-ready (4 x 6-inch or 5 x 7-inch) prints. Match the paper to fit.

Alternately, choose a standard letter-sized (8 ½ x 11-inch) paper and use the Windows XP Photo Printing Wizard to squeeze several smaller images onto one sheet.
Image of the Windows XP Photo Printing Wizard

The Windows XP Photo Printing Wizard makes printing multiple photos a breeze.

Get inked

The safest way to pick an ink is to choose a brand from the same company that manufactured your printer. Various types of ink provide differing degrees of water-, smudge-, age-, and fade-resistance. Which ink you should pick depends entirely on how much you're willing to spend for various image-enhancing qualities.

By Scott Steinberg
Technical Overview of Office Groove 2007
In this webcast, get a closer look at Microsoft Office Groove 2007, and see how this powerful new addition to the 2007 Microsoft Office system can help you and your team work together more effectively and improve the quality of your deliverables. Beginning with an introduction to the product, we show how Groove 2007 can help enhance team collaboration and productivity in your organization. Learn about the security measures that make Groove 2007 a more secure collaborative team workspace. We also cover a few of the more popular tools included with Groove 2007, along with other software that enables you to customize your Groove 2007 workspaces. Bryan Von Axelson joined the Microsoft Seminar Sales team in 2004 as a Microsoft TechNet presenter. Before that time, Bryan spent seven years consulting throughout the Midwestern and Western United States, specializing in small and medium-sized businesses. He has also worked for FranklinCovey and MCI. With 14 years of experience as an IT professional, Bryan brings best practices based on real-world scenarios to his presentations.

View other sessions from 2007 Office System Webcasts: Plan and Deploy with Confidence.

To avoid possible problems, we suggest you temporarily disable pop-up blocker software before viewing the webcast.




Microsoft Webcast: Best Practices for Deploying Windows Vista
Deploying a new operating system across an enterprise is no small task, but Microsoft has designed Windows Vista with several deployment features that make the process easier and more efficient. Join this webcast to learn how to streamline your large-scale Windows Vista deployment using the best practices that Microsoft IT learned through deploying a beta version of Windows Vista. We also explain how to use the new Windows Imaging Format (WIM)—a file-based disk imaging format—to install Windows Vista. Presenters: Sandy Sharma, Senior Executive, Advaiya, and Aaron Duggal, Principal Subject Matter Expert, Advaiya

Sandy Sharma has more than 15 years of business and technology consulting experience in a senior executive position. He has also served as a senior consultant, business strategist, and architect for large organizations. Sandy specializes in helping organizations achieve success through his practical knowledge of how to improve business processes and align business needs with technology.

For more than 10 years, Aaron Duggal has worked in the information technology industry, specializing in client/server technologies. As a result, Aaron possesses a thorough knowledge of Microsoft operating systems and technologies. Throughout his career, Aaron has served as principal consultant for several emerging technology companies.

View other sessions from IT Manager Connections: Build Business and Careers on the Microsoft Platform.

If you have questions or feedback, contact us.
Problems hit Xbox video service
Microsoft has promised to refund gamers who have experienced problems with its new Xbox Live video service.

US Xbox 360 owners are able to download high definition TV programmes and films, including shows such as Star Trek and CSI.

But Xbox's Larry Hryb has said "technical issues have resulted in a very unpleasant experience" for users. Speed problems and video not being delivered is being blamed on "the extremely high number of downloads".

Microsoft has trumpeted its Xbox Live online gaming and download service as its key weapon in the battle for console supremacy with Sony and Nintendo.

"To celebrate its first birthday... Xbox 360 becomes the first and only gaming console to provide HD and standard-definition TV shows and movies direct to you," states the Xbox website.

Xbox Live
Shows such as CSI are available for download

The announcement of a video download service was made earlier this month, with more than 750 hours of TV and films promised - both in standard and high definition quality.

Gamers can buy TV programmes but the movies are rented and are automatically deleted from the console's hard drive after a fixed period.

"We've made progress over the past 24 hours, and the team is dedicated to fixing the issues and continues to work as fast as they can around the clock to get the service running as seamlessly as you have come to expect," wrote Mr Hryb, who is Xbox Live's director of programming, on his Major Nelson Xbox blog.

Xbox owners experiencing problems have been told to contact customer support on 1-800-4MYXBOX.

The problems reflect the difficulty companies - even those of the size of Microsoft - are having in getting video into the online age.

Video content in high definition results in very large file sizes - which can put a strain on servers when delivering content to thousands of people at the same time.

Some gamers are reporting that they are receiving different programmes from the ones they have paid for, while others have complained downloads are taking hours to arrive.

A standard definition TV programme costs $2 (£1.03), while a high definition version costs $3 (£1.55). Rental costs for films are $4 (£2.06) in standard definition and $6 (£3.10) in high definition.

Sony recalls cameras over glitch
Sony has said it will recall eight models of its Cyber-shot digital cameras after finding a defect in the liquid crystal display screen.

The problem is caused by a glitch with the image sensor, which may mean the screen does not display images correctly, Sony said.
The company would not say how many cameras were affected.

The recall applies to models sold worldwide between September 2003 and January 2005.
The electronics giant will repair for free only cameras that show signs of the problems, according to Sony spokesman Chisato Kitsukawa. This is the second time in just over a year that Tokyo-based Sony has announced defects in its digital cameras. It cited similar problems with 20 other models last October and offered free repairs.

It also follows the global recall of about 10 million Sony-made rechargeable batteries, affecting almost every major laptop maker in the world, because of fears they could overheat and catch fire.

The recall applies to models DSC-F88, DSC-M1, DSC-T1, DSC-T11, DSC-T3, DSC-T33, DSC-U40 and DSC-U50.
20.11.06
Bionic man

Stuart's prosthetic foot from the side, front and stepping down

While covering the Iraq war, BBC producer Stuart Hughes lost his leg. His new prosthetic foot is so advanced, it may even allow amputee soldiers back into battle.

Every evening, before I switch off the bedside light, I take my right leg off and plug it into the mains. I am a below-knee amputee. I lost my leg in 2003 after stepping on a landmine while covering the war in Iraq for BBC News.

Stuart
Unfortunately, my prosthesis doesn't enable me to leap over a wall with a single bound or run faster than a speeding bullet
Stuart Hughes
A few weeks ago, I became one of the first people in the UK to be fitted with the world's first "intelligent" prosthetic foot.

The word "bionic" inevitably conjures up memories of the 1970s TV series, the Six Million Dollar Man. Unfortunately, my prosthesis doesn't enable me to leap over a wall with a single bound or run faster than a speeding bullet.

Rather, it uses sensors and a built-in microprocessor to mimic some of the actions of a human foot. The Proprio Foot is one of a new range of bionic artificial limbs designed by Ossur, a prosthetics company based in Iceland.

"The sensors detect whether the user is walking on level ground, going uphill or downhill or climbing steps," says Ossur's Richard Hirons.

"Every type of terrain has a distinct 'signature' which the software controlling the foot is able to interpret. When the microprocessor recognises a change in terrain, it instructs a very accurate motor to automatically adjust the angle of the foot in preparation for the next step."

Motor control

Researchers have been connecting man and machine since the 60s when they first began using electrodes attached to the body to direct motorised arms to move and bend.

Prosthetic foot graphic
1. Prosthetic socket
2. Battery
3. Battery cable
4. Keypad and circuit board
5. accelerometers - sensors - to track movement and pick up slopes, stairs etc
6. motor drive to pivot heel
7. actuator brings down toe during each step

But Saeed Zahedi, visiting Professor in Prosthetics at the University of Surrey, says more and more computer-controlled devices are beginning to emerge from the laboratory and on to the marketplace.

"The technology is a lot cheaper now," Professor Zahedi says. "Electronic components that would have cost hundreds of pounds 10 years ago now cost just a few pounds.

"Computer-controlled devices can be programmed and are much more flexible, which is why designers are choosing them instead of complicated and expensive mechanical devices."

One market keeping a close eye on developments is the military, which has seen a rise in the number of amputees among its ranks. Advances in battlefield medicine and better protective equipment mean that many soldiers who would once have died are now surviving, but are returning from war zones with horrific injuries.

Hundreds of soldiers serving in Iraq and Afghanistan have lost limbs, many due to roadside bombs and improvised explosive devices.

If an amputee soldier wants to remain on active duty, we are going to find a job for him
Colonel Daniel Garvey
Once, a soldier who had lost a limb in battle would have been pensioned off or transferred to a desk job. Now, though, some are being passed as fit for duty and are being allowed to return to the frontline.

"The mindset, even as early as five years ago, was if a soldier had impairments such as an amputation, they are unfit and they may be at risk to others around them if put in a combat situation. That has changed," says Colonel Daniel Garvey, Deputy Commander of the US Army Physical Disability Agency.

"If a soldier wants to remain on active duty, we are going to find a job for him. That is a cultural change for us."

Count the cost

But Grania Hyde-Smith, from the Limbless Association, a charity which provides advice and support to amputees, urges caution.

She says the cost of the current generation of bionic limbs - up to £60,000 for some powered knee systems - puts them beyond the reach of many users. Ms Hyde-Smith wants more research to be carried out into whether the benefits justify the hefty price tag.

Doing up laces
There's bound to come a time where the concept of the bionic man stops being just science fiction
Saeed Zahedi
"Bionic technology definitely offers new prospects that weren't available before, but I don't think we should get carried away just yet," she says.

"People are reading about the new technology and are getting very excited about it -- and rightly so.

"But if you speak to health care professionals and prosthetists they say it's still very early days. They're not sure the new systems have been tried and tested sufficiently."

Some researchers believe the current generation of bionic limbs is just the beginning. They are working towards the day when man and machine are seamlessly integrated.

"There's bound to come a time where the concept of the bionic man stops being just science fiction," says Professor Zahedi.

"Promising work is taking place with limb transplants. One day it may be possible to create hybrid limbs which combine human tissue with electromechanical devices. Experiments with neural implants are also progressing quite rapidly, connecting the nervous system to external devices. What we're seeing at the moment is just the tip of the iceberg."

Perhaps one day an electronically-enhanced human being - "better, stronger, faster" as the opening titles of the Six Million Dollar Man put it - will be a reality.

But bionic technology is already bringing benefits for amputees like me - just so long as we don't forget to recharge our batteries.


Add your comments on this story, using the form below.

I disagree with Grania Hyde-Smith, from the Limbless Association. I've been an above-knee amputee for five years now. I have a C Leg, by Ottobock. It contains a microprocessor as described in the article. The difference in my quality of life from using this leg versus a traditional mechanical leg is worth way more than 60K pounds. The amount of energy I use to walk is greatly reduced. I fall less often than I would, since the knee detects stumbles and changes in walking speed and adjusts for them. This all means I can work fulltime, care for my two year old son, and have as independent a life as possible.
Juliet, USA

I think the trauma of losing a part of your leg would prevent 99% of soldiers returning to the battlefield. To lose a limb like this must affect the way you were before
Robin Yates, Swindon, Dudley

I retired from the US Army after 30 years of serving our great country. During my duty at Fort Stewart, I visited our soldiers at Walter Reed Medical Center, MD, every month. I strongly agree with Col Garvey - keep amputee soldiers in our army. This was my number one request when I visited our soldiers. Wounded in action soldiers want to serve.
CSM (R) US Army, Sam Perrotta, Richmond Hill, Georgia

There is one very famous military amputee that went back to the front line 60 years ago - Group Captain Douglas Bader. Injured in a crash in the 20s, fought everyone to get back in to the air force, there was no reason why he shouldn't have been he could fly better than anyone else. It was just not accepted by anyone, but Douglas fought all the way and one, he was one of the reasons why we won the Battle of Britain.
Richard, West Wickham

For 25 years I've had a lower leg that, while still there, has been seriously compromised (war injury). This is the first thing I've seen that makes me feel that it might be better if my leg did drop off one day.
Charles Haley, Harare, Zimbabwe

Bravo bionic technology, I have always long to see the end to the sufferings of the limbless. Disability is not inability and so incorporating them back in to society bridges the gap. The cost is the only drawback, I hope it will be cheap and affordable one day.
Aaron Tellve Pabai, Freetown, Sierra Leone

I can't wait to get a bionic foot so that I can go walking on all sorts of terrain not just flat surfaces. It will make amputees much fitter because as you get older it is more difficult to take exercise which involves walking or running.
Wendy Gething, East Bridgford, Nottingham

Might the day come when prosthetic limbs are better than their organic equivalent? - then everyone might want upgraded body parts. In time I'm sure we could come up with some 'alternative' designs that improve on the original and allow movement not currently envisaged. Exciting stuff!
Anthony, Bristol

I remember reading concepts about heel-powered systems to provide electrical energy through walking; the focus market was laptop users. Could lower body limbs use the compression of impact whilst walking to recharge their power levels. If it worked, then the limb could even use a smaller battery.
Simon Mehlman, Manchester

Mobile internet 'upgrade' launch
Mobile internet 'upgrade' launch
Rory Cellan-Jones
By Rory Cellan-Jones
Business correspondent, BBC News

Man watching TV on his mobile
Consumers have generally been underwhelmed by 3G phones
Mobile firm 3 has agreed a tie-up with top internet firms in a move it claims will make the mobile internet work properly for the first time.

Third generation (3G) mobiles have proved a financial disaster as companies have struggled to interest consumers in using the new technology.

Firms spent billions on technology making it possible to surf the web or watch television through handsets.

But they found customers were only using them for simple phone calls.

Service promise

3, the company which launched Britain's first 3G network, now says it is going to make the mobile internet more interesting.

It is launching a partnership with internet firms including Skype, Google and eBay.

The promise is that users will be able to make free internet phone calls, watch their home television on their phone and tap into their home computers on the move.

The price for all these services will be a flat-rate monthly fee.

Mobile phone companies often make big claims when launching new products - but analysts say 3's move could change the industry.

MySpace sued by Universal Music

A web browser views the front page of MySpace.com
MySpace has plans to scan music files on its site
Universal Music Group is suing MySpace - claiming the online social network site is encouraging its users to illegally share music and music videos.

It accuses MySpace of allowing people to illegally upload videos and of providing the technology for users to share the content with others.

Links to work by its artists including The Killers, Jay-Z and Gwen Stefani are available, Universal alleges.

But MySpace said it acted legally and dismissed the "meritless litigation".

It added that its procedures for removing illegal downloads were good, and that it fully complied with copyright laws.

'Key role'

"We have been keeping Universal closely appraised of our industry-leading efforts to protect creators' rights," MySpace said.

Our goal is not to inhibit the creation of these communities, but to ensure that our rights and those of our artists are recognised
Universal Music Group

"We provide users with tools to share their own work - we do not induce, encourage, or condone copyright violation in any way."

But Universal's lawsuit, lodged in a US district court, claims that MySpace "encourages, facilitates and participates in the unauthorised reproduction, adaptation, distribution and public performance".

In a statement it added: "Our music and videos play a key role in building the communities that have created hundreds of millions of dollars of value for the owners of MySpace.

"Our goal is not to inhibit the creation of these communities, but to ensure that our rights and those of our artists are recognised."

Technology plans

Universal alleges that MySpace tries to avoid liability for copyright breaches by making its users give the website the right to publish the content.

However the users do not have the right to give that permission, the music firm argues.

MySpace last month unveiled technology to block users from uploading copyrighted music to its pages.

It will use a file-filtering application to scan old and new content to weed out any unauthorised material.

Illegal files, the company said, would be removed and persistent offenders would be banned from the site.

The issue of copyright on sites such as MySpace is a hot topic.

Google is trying to win permission from media companies to broadcast output legally on YouTube and avoid the threat of legal action.
Music labels lose MP3 search case


Offices of Baidu.com
Many music companies have blamed falling CD sales on piracy
China's leading web search engine has been cleared of copyright infringement by a Beijing court.

Baidu.com faced a lawsuit from music companies after posting links to sites offering illegal music downloads.

But the ruling said the service did not constitute an infringement as the music was downloaded from webservers of third parties, state press reported.

This overturns an earlier ruling, which had ordered Baidu to pay a distributor of EMI 68,000 yuan (£8,400).

Companies including EMI, Sony BMG, Warner Music and Universal Music had had demanded a public apology from Baidu, the suspension of its download service and 1.73m yuan ($216,250) compensation.

Baidu argued the MP3 search engine it provided was the same as other search engines providing links to web pages, news and pictures.

"If the music companies had won, the whole search engine sector would have ground to a halt," Xinhua news agency quoted a Baidu spokesman as saying.

The report said the music companies would appeal against the ruling.

Buyers line up for Nintendo Wii
Nintendo's new Wii games console has gone on sale in the US, competing against Sony and Microsoft.

Thousands of fans, some of whom had camped for several days, queued outside shops in New York and Hollywood.

The Japanese firm dominates the handheld gaming space, selling more than 200m DS and Gameboys globally.

But its last home console, the GameCube, faltered as titles for the machine from third-party developers dried up.

The first buyer, Isaiah "Triforce" Johnson, had been queuing outside the New York shop for more than a week.

"I had to get it first," said the 29-year-old, who shook hands with Nintendo of America president Reggie Fils-Aime after buying the console.

'Brave' design

Nintendo hopes the Wii, designed to be more accessible than rival machines, will boost its fortunes.

Nintendo has decided to opt-out of the "arms race" of the current round of consoles, that has seen Microsoft and Sony play a game of brinkmanship with their Xbox 360 and PlayStation 3 machines.

Both firms have positioned their consoles as home entertainment hubs, offering high definition gaming and film playback, along with digital downloads and high-specification graphics and central processor chips.

Instead, Nintendo has attempted to re-design the gaming experience, opting for a controller which looks like a remote control but is motion sensitive, offering gamers a potentially simpler but at the same time more immersive experience.

The games for the machine have also been designed to be more accessible, with a focus on casual and family gaming.

Analysts and experts are divided over whether Nintendo will be able to break down the barriers between gamers and non-gamers but the firm has a track record of innovation.

Third-party developers are embracing Nintendo machines, with Ubisoft, for example, offering seven titles at launch including Red Steel, Far Cry Vengence and Splinter Cell: Double Agent.

Electronic Arts, the world's biggest games publisher, has also backed the Wii, admitting that the success Nintendo had made of its DS handheld console had forced them to re-think their plans.

Hiroshi Kamide, director of research at KBC Securities Japan, believes Wii will not only convert new gamers but also win over PlayStation and Microsoft Xbox fans, who may buy Wii in addition to PlayStation 3.

"The Wii will expand the market pie and grow in that sense, but also actually be the second console of choice for all the core gamers," he said, adding that Wii's success will depend on how well it does on both counts.

"It will be very interesting to see how much the market pie grows because of the Wii. But it is still a game console at the end of the day."

Wii has a pricing advantage at $250 (£132), half the price of the PlayStation 3 cheapest model.

The Xbox 360, which launched last year, sells for $300 (£158) to $400 (£212).

Nintendo spokesman Yasuhiro Minagawa has said nearly 400,000 Wiis will be available for the Japan launch date on 2 December, and likely more for the US launch on Sunday.

The UK gets hold of the Wii console on 8 December for £179.

8.11.06
We Love Technology - Part 1

"Using technology to make yourself happy."

TechnologyBeing in a relationship is about lot of things. It’s about love, respect, sharing and understanding. For me, it’s the same bedroom scenario every night, and it’s not what you think it might be. I am a big fan of science fiction and have a nice little collection of Isaac Asimov. The problem is, I can never read them before sleep as our viciously bright night lamp light and 100 decibels of book page turning, irritates my girlfriend. Nagging and futurism don’t go well together.

So this is what I’m going to do I’ll utilise technology to improve my nerdy lifestyle. Running several popular websites such as Analogik generates lot of traffic. Traffic equals backlinks, backlinks equal PageRank – a virtual good and a commodity in demand these days. On the other side there are companies with products – they try to sell products and services. Higher the PageRank, higher you are in the search engine results. We have the PageRank – they need the PageRank. Do you see some spiral tungsten firing up already?

No problems so we got the money, now so we have to choose our gadget wisely. After a bit of research and friendly persuasion, a nice chap from FedEx arrives with a brand new NOKIA N91, Made in Finland, shipped from Hong Kong (?). Pretty nice – stainless steal body, slightly bulky but elegantly robust look enwrapping a jolly nice combo of a phone and an mp3 player with 4Gb of HDD space and high speed connectivity. A bit of an overkill, yet very satisfying knowing that PayPal money paid for it instead of my credit card.

The foundation brick of Analogik, Brad Schwede has always had passion for futurism and today he revealed to me that he is so lazy to read books that he gets his text-to-speech program do it for him. So that’s exactly what I’m going to do.

I’ve already got most of Asimov’s books in electronic format thanks to a very dedicated group of fans who OCR-ed and organised the lot. So by using NaturalSoft’s Natural Reader loaded with AT&T’s smooth speech engine I shall convert the text into one large audio file, load it onto the phone and listen to the narration until the little robots take me to the Metropolis land.

Come on, it’s 2006 and there are no robots walking around and there are no flying cars. For that we shall wait, unil then - use your technology to make yourself happy.

Be a techno superstar - Share your story with us!

XBOX, a multimedia platform

XBOX, a multimedia platform

xbox mods by mark whitney

XBOX xmbc
XBOX - xmbc

The Most Complete and Affordable Multimedia Entertainment Solution for your lounge room is made by Microsoft, but it is not the product that you would expect. Although a PC equipped with Windows Media Center Edition has good features and will play most of the media you would like it to, it is quite expensive to purchase the hardware and the operating system. And the fact still remains that there is a much cheaper and superior alternative that Microsoft would never advertise.

For about the same price as a high quality DVD player you can get yourself the most complete multimedia entertainment solution. With the ease of use and speed of a DVD player, smaller than and with more features than a Windows Media Center PC, the original Microsoft Xbox, mated with a mod chip, is the complete solution. Not only this, but custom software can be employed; in particular, Xbox Media Center, or XBMC. XMBC is open source software that replaces the standard Microsoft launch menu, and is packed with features that you would pay triple the price for in other products.

An Xbox with Xbox Media Center installed will allow playback of basically any media format you can throw at it. With an adapter you have surround sound support, and HDTV support allowing resolutions up to 1080i.

The experience gets even better when you connect the Xbox to your LAN or to the internet. You may share your media files on your PC and watch them directly from the Xbox. XBMC supports the common streaming media formats from the internet, so you may listen to all of the Shoutcast or similar radio stations on the net. And of course there are also the obligatory visualisations available to make the music look as good as it sounds!

The great thing about this product is the continued development of the XBMC software. That is not to say it is not a complete package, because it is. But as we all know, technology is continually improving, and as such, support for new media technologies is always needed, and will long be provided by the XBMC project.

As I am sure you would agree, the huge amount of powerful features make this an extremely complete multimedia solution for any lounge room. If you also take into account the Xbox’s original purpose of playing games and its affordability, the mod chipped Microsoft Xbox running XBMC is the most complete entertainment solution money can buy.

For more info contact our XBOX Mod Chip Experts

Harmonic Distortions

by Brad Schwede

3D animation
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The idea for this design came out of a late night coffee with Dejan whilst listening to jazz.

The concept of a little seed coming up out of ground was agreed upon and I went straight home to start designing the seedling. It is obviously influence by Autechre’s Gantz Graf and clean modern vector styles but visually I wanted to push the contrast of heavy ‘harmonic distortion’ on a tiny little organic plant. Almost as if the plants DNA was being modified by sonic pulses.

Process.

The distortion map is created in after effects using ‘audio spectrum’ where a 16:9 map of the soundtrack was rendered (which was to become the base of all vector movements). To create harder and softer distortions on the plant the audio file was then filtered so that high frequencies would be the physical distortion on the plant and low frequencies would be the shake movement. After the seedling was satisfactorily distorted the camera move was exported in RLA so that the vector overlays could be matched. The overlays were to reflect a sort of monitoring system of the amount of audio and the plants distortions.

3D animation

The audio sphere (or bass ball) is created out of the same audio map but traced around a 3d sphere (‘alpha infection’) and then treated in after effects to produce a glowing, pulsating ball which is wrapped around the plant.

Sound (by Dejan Petrovic)

Doing a soundtrack for this piece was a bit of a challenge. The coffee-table idea bounced off our heads and we both had the same, yet different mental picture of how this animation should look like.

So it started with sound. Knowing Brad's recent influences in music I've decided to go with the most unpleasant and distorted option I had up my sleave Malstrom synthesizer served me well in this case. And so I started.

First thing I had to visualise was the sound, a void would make just before the seed comes out. For this I used a very deep bass in Subtractor Synth. I had all sorts of ideas in my head but they would all take a very long time to implement, especially for this experimental piece.

Sometimes the most time consuming thing is experimentation. It seems like no one dares to experiment anymore, I mean, there are zillions of samples, synths and loops out there so musicians keep recycling over and over again. I guess every now and then an innocent error happens in the process of sound design and that's how some of the best sounds are created.

The idea in a form of a track bounced off couple of more times until we've polished it to our liking. At the same time Brad was constructing his little 3D world, and at some point it all seem to have merged into one. In our case it was very hard to tell which one should have been done first - sound or the animation so they were done simultaneously.

Enough talk.

Here is the source track in Propellerhead Reason | video file: harmonic_distortions.mov - (Right Click - Save As... )

SONY PlayStation 2 Commercial

Article by: Dejan Petrovic

(SONY™ PlayStation® 2)
Sony Playstation - Fun Anyone?

"The commercial will engage you with captivating visuals of intense communal excitement.."

Ref: Sony PlayStation® Australia

From a perspective of a typical multimedia person, The "Mountain", Sony PlayStation® ad has got to be one of the best ads of the decade. What a brilliant combination of video, special effects and vintage Shirley Temple track - Get on Board Lil' Children.

EFFECTIVE

The "Mountain" is a part of PlayStation® new "fun, anyone?" brand campaign. As always PlayStation® manages to stay in touch with their audience and customers in a way that Coca-Cola, Pepsi, McDonalds and other giants could only imagine. While everyone else is trying to be cool and hip, PlayStation® actively seeks and attempts to tap into all the possible wavelengths of the youth today. Needles to say - their success in this field is immense.

FRESH

PlayStation® commercials are always fresh, quirky, weird and different. It seems that by bombarding the audience with the unknown and strange we can actually wake the sleepy minds that have been trained to filter out all forms of advertisement. Shock techniques are not a new thing but there is something different with the ad serial coming from PlayStation®.

ARTISTIC

Every PlayStation® ad that we see on TV seems to be a carefully crafted short film with a true artistic value behind the commercial facade. They are not necessarily dark and mean - often they are vibrant, innovative and uplifting.

REALISTIC

The mountain ad simply makes you feel happy after you see it. And what's beautiful about it is that there is no transparency in their visual effects technology. Everyone today knows that almost anything is achievable by video effects and 3D animation but this ad simply leaves one in doubt - is it for real?

PRODUCTION

The producer of this commercial, Frank Bugden has used over 500 extras, and a production team of 300 people. Frank was assisted by some of the leading producers, directors and crew members with experience in gigantic cinema projects (e.g. Lord of the Rings). We won't be giving any jewels away - you will have to visit Australian Playstation site for the Fun Anyone? 60 second video clip.

Continued on 2nd December 2008

Word of the author: To be honest, I didn't expect such an verwhelming response to what I've written about the Mountain ad. We've had around 1500 people on the ad review page already, and all the feedback we have received was positive. It's unbelievable how PlayStation advertisement got everyone involved. So involved, that they are not just noticing the ad, but are also actively searching the Internet for more. The Internet, Multimedia and TV advertising / product marketing have never been more important, and it looks like many big boys are loosing the battle for the market.

DOWNLOADS:

Download Soundtrack: Shirley Temple - Get on Board Lil' Children (right click - save as...)

PlayStation

Do you know someone who deserves a nice present?


Red Death
3D animation
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Once again a 3d object with 2d animations tracked. The concept for this work was trying to tune a television and not being able to find clear reception. The 3d object is an animated displacement map on a sphere. Camera moves are a lot freeer and cleaner than the other works as I wanted to give the effect of exploring rather than being told what to look at. The tiny + symbols were originally apart of a guide track for the motion but I changed there look and left them as they look like the HP symbols.

The sound track (if you can call it that) was a recording from a digital set top box through a computer of 6 hours of TV in MPEG1 format – I decided to ‘scrub’ through the audio and let it stop for a second then continue on (as if scanning for something). Then realizing that this was not distorted enough added a tone generator in AE and parented its pitch and frequency values to the camera – so if the camera went one way the tone would go up etc. Giving a feeling of tuning analog equipment.

The final treating of this file was to add a channel delay so the edges had a colored blur. An effect used a lot to simulated busted tubes. Then at certain points a camera roll and malfunction effect was applied to give the feeling on the object being tuned.